Computer Animation Reel

COMPUTER GENERALIST REEL 

CG Generalist 2015 Reel from Jo Kang on Vimeo.

Reel Breakdown:

[0:03] - Environment modeled and scene animated in Maya, rendered in RIS Pixar Renderman, and composited in Nuke.

[0:22] - Kid modeled in Maya and Zbrush, rendered in Pixar Renderman, composited in Nuke. Concept Art created by hand and Photoshop. The kid is a character made for our short thesis film named, "Ovation."

[0:34] - Modeled, textured, lighted, and composited set. The Little Girl model was provided by Group NikNak. Used Maya for modeling, Renderman RIS and Photoshop for creating textures, and composited still frame in Nuke.

[0:37] - All environment modeled and scenes animated in Maya, rendered in RIS PIxar Renderman, composited in nuke. Procedurally textured all Metals.
  -Animations from [0:33-0:34] and [0:57-1:03] were animated by my Thesis Partner, Sofia Wang.

[1:06] Magician character modeled in Maya and Zbrush. He was rendered in Pixar Renderman and composited in Nuke. Sofia Wang modeled the hair and the Initial block modeling, I finished the model's topology, UV's, and details in Maya and Zbrush.

[1:19] -  All environment modeled and animated scenes were done using Maya. Shots rendered with PIxar Renderman and composited in Nuke.

[1:34] - Good gloves and Evil Gloves were modeled in Maya and Zbrush. Textured in Zbrush and rendered in Pixar Renderman.

[1:41] - Props and Environment Assets modeled in Maya and Zbrush

[1:44] - Lipsync Model of myself was modeled mostly in Maya. Sweater and Hair modeled in Zbrush. Textured in Photoshop.

OVATION - Animated Short Film by JoAnn Kang and Keqian Wang


OVATION from Jo Kang on Vimeo.


ANIMATION DEMO REEL


animation reel 2015 from Jo Kang on Vimeo.